|My Own Private Island||2007-04-04 06:21:00 GMT
by Kami Harbinger
You emerge from mysterious tunnels deep underground, and find yourself in bright sunlight, but it is not the sun which warms the Earth's surface...
The inner sun hangs over your head, timeless, for this is not the surface world, but Pellucidar, the world of the eternal sun. In the skies above you, on the land nearby, and in the water below, you see monsters evolved from the beasts of prehistoric ages, extinct for millions of years on the surface world, but alive and hungry in this savage lost world...
The temples and cities of an ancient, inhuman, advanced civilization surround you, as do those of more recent waves of human invaders. All lost to the dangers of the hollow Earth, or perhaps moved further on...
I finally did it! I paid Linden Lab their exorbitant setup fee and got my private island, Pellucidar! It won't be visible or searchable from the map for a few hours or days, but soon you'll be able to visit and see how much work I have yet to do on it.
I've just started terraforming, building the first puzzle island, and put up a workshop temple in a corner, so I may observe my domain while banging away on new stuff.
I'm hoping to have it fully functional and ready for play by June 1st, but I may have a few areas open by May 1st. If you're interested, join my group Pellucidar (currently L$25, which is quite the bargain, as eventually it will go up significantly, and permit access to advanced parts of the island and protect you from dangerous wildlife).
I can't tell you everything about Pellucidar yet, I want you to learn by exploring it. The setting owes much to the stories of E. R. Burroughs, of course, but also to Jules Verne, H. Rider Haggard, Lin Carter, Philip José Farmer, Karl Edward Wagner, and Michael Moorcock, and there will other surprises, as well.
While in some ways I am reacting against the folly of Myst Online: Uru Live, there's a lot more to it than that; my goal was always to make this place, but I didn't have the tools, the spare cash, or the advanced knowledge of LSL to make this possible until recently.
Most of Pellucidar will consist of a series of puzzle and adventure areas, and a few action games. Some will be obvious in function but difficult in execution; others will require careful observation and logic to even perceive.
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